Virtual Private Server (VPS) Hosting provided by Central Point Networking cpnllc.com
For some reason, the "Nodelist" and "Recent Callers" features are not working.
| Sysop: | Ray Quinn |
|---|---|
| Location: | Visalia, CA |
| Users: | 60 |
| Nodes: | 10 (0 / 10) |
| Uptime: | 03:57:59 |
| Calls: | 12 |
| Files: | 12,929 |
| Messages: | 98,349 |
Check out the US 99 menu above for links to information about US Highway 99, after which the US 99 BBS is named.
Be sure to click on the Amateur Radio menu item above for packet BBSes, packet software, packet organizations, as well as packet how-to's. Also included is links to local and some not-so-local Amateur Radio Clubs.
I'm trying to get door games working in my BBS project (Impulse BBS)
that runs under Linux. For some reason the majority of the doorgams I
try to run, absolutely will not run on nodes 3 and 4 (the last 2
nodes).
LORE, The Pit, Dumb Fighter and maybe a few others are the exception,
and will run on nodes 3 and 4. At first I thought it may be a fossil driver issue, but I was wrong. Anyone have any ideas as to why they
won't run?
Is your BBS placing the proper dropfile in the correct location? If
you're putting them in a node directory, nodes 1 and two may already
have a door.sys in them. If nodes 3 and 4 don't have a drop file available, and the BBS isn't putting one where it should be.. that could be why your games aren't running properly.
Is your BBS placing the proper dropfile in the correct location?
If you're putting them in a node directory, nodes 1 and two may
already have a door.sys in them. If nodes 3 and 4 don't have a
drop file available, and the BBS isn't putting one where it
should be.. that could be why your games aren't running properly.
Yes, the BBS automatically makes dropfiles in /home/imp/imp. In my ~/.dosemu/autoexec.bat file, I lredir'd drive A: to be /home/imp/imp.
So, the door games are searching for dropfiles in /home/imp/imp.
So nodes 1 and 2 work? But 3 and 4 don't?
You may want to take a look at your source code then. Remember, you're trying to work with BBS software from the 90s that hasn't been updated
in 20+ years.
Is your BBS placing the proper dropfile in the correct location? If
you're putting them in a node directory, nodes 1 and two may already
have a door.sys in them. If nodes 3 and 4 don't have a drop file available, and the BBS isn't putting one where it should be.. that could be why your games aren't running properly.
Apparently the problem was with the DOOR.SYS dropfile. On my system, the DOOR.SYS dropfile(s) that are created are only designed to use the first and second nodes. I used a program (QkDoor) to extrapolate the DOOR.SYS dropfiles into DORINFO#.DEF dropfiles. And all is well. I only have a
few doors left to figure out. Most notably, "Enigma Of Ashrella" and "Netrunner". The majority of the door games work fine with this set up.
Bleh. I need to figure out why my messages are being transmitted in dark blue. :/
|09ignatius |07[|15cia|07]
|01 ▄▄█▓▀▀▌▀▀▀ ░▀ ░|CR▓▀ quoting |09Nicholas Boel |01on
|0901/09/16 |01...
Is your BBS placing the proper dropfile in the correct location?
If you're putting them in a node directory, nodes 1 and two may
already have a door.sys in them. If nodes 3 and 4 don't have a
drop file available, and the BBS isn't putting one where it
should be.. that could be why your games aren't running properly.
Apparently the problem was with the DOOR.SYS dropfile. On my system,
the DOOR.SYS dropfile(s) that are created are only designed to use the first and second nodes. I used a program (QkDoor) to extrapolate the DOOR.SYS dropfiles into DORINFO#.DEF dropfiles. And all is well. I
only have a few doors left to figure out. Most notably, "Enigma Of Ashrella" and "Netrunner". The majority of the door games work fine
with this set up.
Quoted the whole thing so you could see where to look. But if you notice at the very top - your first quote- it shows (pipe)01 on both lines.
That probably turns the rest of your text to dark blue as well.
Ahh. Well, at the end of the string I have "ICRI00I07".. I removed the I00... We'll see if this message is different.
Hmm.
Ok. I fixed it. Sorry for the deleted messages.
Bleh. I need to figure out why my messages are being transmitted in dark blue. :/
daBleh. I need to figure out why my messages are being transmitted in
blue. :/
Probably because you're putting pipe color codes in the quote header! Those become part of the message text and will be handled differently on each BBS the messages land on.
Bleh. I need to figure out why my messages are being transmitted in
dark blue. :/
= linux_bbs (1:3634/12.73) ============================================
Msg : 130 of 140
From : joseph larsen 1:340/800 06 Feb 16 01:26:52
To : Nicholas Boel
Subj : Re: Certain doorgames and DOSEmu. =======================================================================
!01 ▄▄█▓▀▀▌▀▀▀ ░▀ ░!CR▓▀ quoting !09Nicholas Boel !01on
!0901/09/16 !01...
--- Mystic BBS v1.11 (Linux)
* Origin: catch22bbs.com >>> >> > (1:340/800)