Uploaded Sun Mar 02 2025 06:19:12
Doodle's Screen Saver v2.5. This is a new screen saver solution for OS/2, ArcaOS and eComStation systems. Its main goal was to have an open-source screen saver which can be developed further by others, if needed, and which can co-operate with third party applications, like WarpVision, so the screen saver will not activate itself while the user watches a movie. The screen saver integrates itself into the WPS, replacing the old Lockup facility with an extendable screen saver. Current maintainer Dave Yeo.DSSV25P1.ZIP (2,640K)
Uploaded Sun Mar 10 2024 09:15:29
Doodle's Screen Saver v2.5pre1. This is a new screen saver solution for OS/2, ArcaOS and eComStation systems. Its main goal was to have an open-source screen saver which can be developed further by others, if needed, and which can co-operate with third party applications, like WarpVision, so the screen saver will not activate itself while the user watches a movie. The screen saver integrates itself into the WPS, replacing the old Lockup facility with an extendable screen saver. Current maintainer Dave Yeo.HPSC200.ZIP (3,702K)
Uploaded Sat Mar 29 2025 10:12:29
HPscan v2.0. HPscan is a basic scanner frontend. Originally designed for HP scanners that use the hplip and hpaio libraries HPscan can also be used with any scanner that uses a sane ".conf" file later model scanners that cannot be used with TAME/2 because they have no entry in the TAME/2 scanner database should work with HPscan. Author: Peter Brown.HPSC200W.ZIP (3,328K)
Uploaded Sat Mar 29 2025 10:12:29
HPscan v2.0. HPscan is a basic scanner frontend. Originally designed for HP scanners that use the hplip and hpaio libraries HPscan can also be used with any scanner that uses a sane ".conf" file later model scanners that cannot be used with TAME/2 because they have no entry in the TAME/2 scanner database should work with HPscan. WarpIN archive. Author: Peter Brown.TINYGL.ZIP (3,818K)
Uploaded Wed Nov 27 2024 03:57:05
This is the OS/2 port of TinyGL, a tiny implementation of the OpenGL 1.1 specification. It can use SDL 1.2 for video rendering and it's quite fast, though very limited due to the OpenGL version it refers, but still it's quite good for a software renderer.